clutter.CloneTexture
class clutter.CloneTexture(clutter.Actor): __init__(parent_texture) def get_parent_texture() def set_parent_texture(texture)
__init__(parent_texture)
parent_texture
def get_parent_texture()
def set_parent_texture(texture)
texture
+-- GObject +-- clutter.Actor +-- clutter.CloneTexture
parent_texture :
clutter.Texture
Returns :
texture :