clutter.Shader
clutter.Shader
Constructor
__init__()
Returns : | a ClutterShader* |
Methods
clutter.Shader.set_is_enabled
def set_is_enabled(enabled
)
clutter.Shader.get_is_enabled
def get_is_enabled()
clutter.Shader.compile
def compile(error
)
error :
| a GError** |
Returns : | a gboolean |
clutter.Shader.is_compiled
def is_compiled()
clutter.Shader.release
def release()
clutter.Shader.set_vertex_source
def set_vertex_source(data
, length
)
data :
| a const-gchar* |
length :
| a gssize |
clutter.Shader.set_fragment_source
def set_fragment_source(data
, length
)
data :
| a const-gchar* |
length :
| a gssize |
clutter.Shader.get_vertex_source
def get_vertex_source()
clutter.Shader.get_fragment_source
def get_fragment_source()
clutter.Shader.set_uniform_1f
def set_uniform_1f(name
, value
)
name :
| a const-gchar* |
value :
| a gfloat |